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Jessica Medenbach Crawford

  • HOME
  • Interactive/VR/AR/Installation
  • PERFORMANCE DESIGN
  • Videos
  • About
  • Contact

Crawford_1

Crawford_1

Title: Restoration

Year: 2023

Size: 1920x1080

Media: Video collage and animation

Methodology of work presented: Examination of digital preservation and restoration of plants through photography, digital collage and animation.

Crawford_2

Crawford_2

Title: Ancestry AR

Year: 2022

Size: N/A

Media: Augmented Reality experience, old film footage, audio tape recording

Methodology of work presented: Utilizing archival footage of great-grandmother and audio of grandfather to create AR visual and audio experience exploring questions of ancestry, mapping and lineage.

Crawford_3

Crawford_3

Title: Garden

Year: 2021

Size: 1920x1080

Media: Video, 3D animation and photogrammetry

Methodology of work presented: 3D animation utilizing photogrammetry models made of real life garden and humanoid model.

Crawford_4

Crawford_4

Title: Changing Table

Year: 2023

Size: N/A

Media: Video, creative coding

Methodology of work presented: Utilizing video documentation and creative coding to create an interactive map highlighting public spaces that do not support caregivers with young children through their lack of changing tables.

Crawford_5

Crawford_5

Title: Photogrammetry Portrait

Year: 2023

Size: N/A

Media: Video, photogrammetry and 3D animation

Methodology of work presented: Utilizing photography and photogrammetry to create 3D model of child and environment, exploring the domestic through new technologies.

Crawford_6

Crawford_6

Title: /wē/

Year: 2019

Size: Various aspect ratios

Media: Live interactive volumetric video feed and animations mapped to wall behind performers

Methodology of work presented: Dance performance with projected media, a collective study on gender identity through a femme-identifying lens that rids the binary, embraces the inner self and builds without walls. Utilized live volumetric video that was recorded and manipulated, then projected into the space, along with pre-recorded animated content.

Crawford_7

Crawford_7

Title: Body, My Body

Year: 2017

Size: 1920x1080

Media: Video

Methodology of work presented: Created using photogrammetry models of performers rigged with motion capture data and volumetric footage of performers utilizing a panoptic motion capture studio. Animated and edited together for music video.

Crawford_8

Crawford_8

Title: good friday

Year: 2019

Size: Various aspect ratios

Media: Video, collage, animation, projection mapping

Methodology of work presented: Interactive live video, pre-recorded video, and animation projection mapped to space to create an immersive experience for performance.

Crawford_9

Crawford_9

Title: Mural AR app

Year: 2019

Size: N/A

Media: Augmented Reality application

Methodology of work presented: Collaboration with visual artist and scenic artist to create moving AR animation, animates color in and out of black and white mural.

Crawford_10

Crawford_10

Title: Digital Preservation Project_Hoh Rainforest

Year: 2018

Size: N/A

Media: Photogrammetry, Augmented Reality application, MIDI Sprout data

Methodology of work presented: Created 3D documentation utilizing photogrammetry of forests at risk for wildfire damage in the Hoh rainforest of Washington State paired with sounds taken from the electric currents in those trees, turned into MIDI data and then paired with digital instruments to create a soundscape. Created for Google Cardboard VR experience.

Crawford_11

Crawford_11

Title: Digital Preservation Project_Burned Forests

Year: 2018

Size: N/A

Media: Photogrammetry, Augmented Reality application, MIDI Sprout data

Methodology of work presented: Created 3D documentation utilizing photogrammetry of forests that had been burned down in California. Paired this with sounds taken from the electric currents in burned trees, turned into MIDI data and then paired with digital instruments to create a soundscape. Created for Google Cardboard VR experience.

Crawford_12

Crawford_12

Title: Digital Preservation Project_Redwoods

Year: 2018

Size: N/A

Media: Photogrammetry, Augmented Reality application, MIDI Sprout data

Methodology of work presented: Created 3D documentation utilizing photogrammetry of redwood forests in California. Paired this with sounds taken from the electric currents in those trees, turned into MIDI data and then paired with digital instruments to create a soundscape. Created for Google Cardboard VR experience.

Crawford_13

Crawford_13

Title: ID, Please

Year: 2017

Size: 1920x1080

Media: Video, Animation and Projection Mapping

Methodology of work presented: Imagery was created for an opera about immigration and borders. Utilized pre-recorded footage of performers, exploring the boundaries of their figures and features animated with imagery moving within and surrounding their outlines.

Crawford_14

Crawford_14

Title: East Liberty AR app

Year: 2017

Size: N/A

Media: Augmented Reality Application

Methodology of work presented: 3D gramophone and a public mural in a quickly gentrifying neighborhood used to create an AR experience. The experience was triggered when phone camera was pointed at different parts of the public mural, a 3D gramophone would appear and depending on where in the mural the phone was pointed, music by different musicians from the neighborhood would play. The mural has since been torn down for development.

Crawford_15

Crawford_15

Title: Times Square Midnight Moment

Year: 2016

Size: Various aspect ratios

Media: Video and Projection Mapping

Methodology of work presented: Video footage from Kaycee Documentary, a documentary about aging sheepherders in northeastern Wyoming presented as a Midnight Moment in Times Square in December 2016.

Crawford_16

Crawford_16

Title: A Bright Room Called Day

Year: 2018

Size: Various aspect ratios

Media: Video and Projection Mapping

Methodology of work presented: Animated and pre-recorded video content projection mapped to set via 6 projectors for theatrical performance.

Crawford_17

Crawford_17

Title: I’m Very Into You

Year: 2016

Size: Various aspect ratios

Media: VHS footage, animation, projection mapping

Methodology of work presented: Projection design implemented VHS footage and animated content mapped over an entire set and to 4 analog televisions to create a shared mediated space between the performers. VHS footage of actors and email animations was intentionally physically warped and then digitized.

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 Crawford_10  Title: Digital Preservation Project_Hoh Rainforest  Year: 2018  Size: 1920x1080  Media: Photogrammetry, Augmented Reality application, MIDI Sprout data  Methodology of work presented: Created 3D documentation utilizing photogrammetry of

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